INTERFACE ZERO SAVAGE WORLDS EDITION
The introduction starts with a three(!) page glossary of common lingo in the world of InterfaceZero in 2088. Some of it is lingo being used now "n00b"...others, like TAP, are native toInterface Zero. (TAP is a microchip stuck inside everyone's head...or pretty much everyone, atleast). I won't go into massive detail here, but yeah, three pages of lingo. For a casual game,might be a bit much...but it is aided by, again, some common terms that exist today, as well ascommon terms from cyberpunk fiction.
The opening fiction is nice, too...with an artificial life form waking up. Sets the stage verywell and drew me right in.